The handheld gaming market will increase heavily in 2025 according to reports.
And in 2028, 30 million gaming handhelds will be sold in that year alone. The handheld gaming market seems to be growing at an alarming rate. The switch 2 and other handhelds are growing in popularity. Which is interesting.
Why do some people prefer handheld gaming over pc or console?
Also are any of you guys investing in these handheld companies stock, Lenovo, asus or Nintendo. Seems like some ez money.
https://www.gamedeveloper.com/business/how-handheld-gaming-has-become-more-complex-and-more-lucrative
https://omdia.tech.informa.com/pr/2024/apr/omdia-research-handheld-gaming-devices-will-reach-29-3-million-in-2028
yea people are gonna invest in any of this shit rather than nvidia lmao
Nivida makes the chip for the switch so….
Brother
now do JPY/USD
homosexual
Still would have doubled your money.
>400% in 20 years
Grim. I'm used to that in a year.
FRICK
The only 2 companies I would invest in based on adoption of handhelds is Nintendo or Valve (private atm)
All those Steamdeck copies fricking suck. The Switch and the Deck are the only viable options.
I like handhelds because I need something to do on 20 hour flights. Also, it is just nice to have the full game on a cart instead of downloading day 1 patches (this is a huge advantage of Nintendo). When I was in Asia last year, I was really shocked to see people of all ages playing games on their Switch. Like Im talking old and young women and men.
Must be nice being able to take transit without worrying about being robbed
Always blows my mind how HARD Google dropped the ball with the Stadia. Everyone already has a gaming console in their pocket. I played a few ports of Square Enix JRPGS on mobile and it was an absolutely fantastic experience.
Rather than take advantage of that tech, and maybe buy some studios that specialise in making turn based games, they wanted to sell consoles that streamed games, and one of their best titles was the fricking worst port of Guilty Gear Strive, a FIGHTING game where you cannot have lag
This sounds like skitzophrenia tbh
Oh, I am sorry here I was trying to have an actual conversation, but I see now you are a demented NVDA baggie who probably filled his bags on Tuesday before the dump.
Get fricked moron
Nah just didn’t want to read all of that.
I checked the google trends and the switch mogging is crazy. The rest are literal dust.
No region on earth cares about the steam deck or its competitors at all.
If you know anything about Valve, you would know they would absolutely print money if they went public. Steam Deck or not. If you didnt buy their IPO you would be better off being branded as a tard forever
> Everyone already has a gaming console in their pocket
Your average phone is weak as shit, cod Warzone isn’t able to run properly on most android phones due to that. The hardware on the lower spec side is worse than switch.
Seriously though there is a reason why devs don’t “take advantage of the hardware “ cause the hardware on phones isn’t really there yet, especially on the lower end.
yeah man, because Nintendo only sells games with the highest fidelity LMAO
You can run Genshin Impact (one of the biggest games in the world) on a phone. You can run Fortnite on a phone. You can literally run Switch games through emulators on phone.
There was a clear missed opp there, but you have already demonstrated your lack of knowledge
I am sure you only intend to argue
Do not really care what you think at this point, as you are functionally moronic. Have fun with this dead thread
You have to understand most phones
CANNOT EMULATE SWITCH WELL, PUT THAT IN YOUR GOD DAMN SKULL I SWEAR
You need an 8 gen 1+ to emulate them somewhat decently. Phones bellow that will have a hard time and most midrange android phones are bellow snapdragon 865 sadly.
Seriously though they can’t. And most developers will get mass review bombed if it doesn’t work on Timmy’s 200 dollar snapdragon 695 smartphone.
Not to mention everyone wants free apps on mobile. The economics for what you want are absolutely ridiculous and ain’t happening.
Yup mobile gaming is a nothing burger, like the AI bubble but it makes no money so like not a bubble at all but a net negative in money KEK
Lmao get a load of this fricking imbecile, ever heard of gachas?
too bad gambling on mobile games isnt a huge thing for normies.
Yeah, like pshhh, how much do gachas make? Like a couple bil each year per game? Pathetic
a billion is nothing when you put it in terms of stock market cap or FDV.
>cod Warzone
warzone is an awful repetitive game and even the cod fanboys are ditching it for the older ones.
On pc the most played versions of cod are the old ones on obscure revival launchers hosted on private servers.
On console the kids are playing fortnite or cross platform shit that is playable on mobile
The actual game sales on 8th and 9th gen consoles are abysmal, lowest they've ever been, ever.
The Switch STILL has stick drift and awful joycon defects. The accessories are overpriced and people are NOT willing to pay out the nose for it any more. The games are $70 which is absurd even considering inflation.
Everyone hates nintendo because they shut down fan projects, emulation, tournaments, and anything their management doesnt approve of personally.
Valve is complete DOGSHIT but I agree if they had an IPO it would go to the hundreds of billions in Mcap QUICKLY.
You are absolutely fricking moronic, there is a reason why /vmg/ is filled with gatcha. No one wants to pay for games on mobile, let alone turn based rpgs, that don't sell at all on mobile, there is no missed opprotunity, you are just a spastic.
steam deck and nintendo switch maybe
other chink bootlegs? not a chance
this. that ASUS ROG whatever the frick garbage is going to 0.
Worthless.
Same with any other "windows" mobile device. going to 0.
No one wants those pieces of fricking shit they want a curated experience like the Steam Deck, that's the new benchmark UI + quality for end users.
> No one wants those pieces of fricking shit they want a curated experience like the Steam Deck
I have a steam deck, the shader cache was too much, as well as some crashes in verified titles like spiderman. Or games not even opening due to proton not liking the launcher (the division being one of them).
The form factor is interesting but I wouldn’t call it a new benchmark. The ui also is a bit too ass, too much going on and a lot of noise that could just be stripped out, and half of it is legit just a website, which just clashes with everything else, it isn’t like the Xbox os where everything is tightly integrated. I’m in the process of selling it. I’ll probably do it tomorrow.
I do think it might get better in the future THOUGH. But I probably ain’t buying another pc handheld.
It's not perfect but it's going to be the thing that every company tries to iterate on, hence "the new benchmark"
Fair. I feel like these pc handhelds get a bit too much leeway though just due to the target audience of people really invested in the steam platform.
I feel like Nintendo or Sony would get crucified if similar issues like that appeared on their consoles. The pc handheld market feels a lot more experimental and risky compared to dedicated consoles in a way.
There are people who bought the steam deck for Roblox and fifa 23, but those games ended up dropping Linux support.
I also bought a rog ally because I wanted to play Fortnite on it but it doesn’t even work properly due to the anti cheat (it worked for a while then stopped) and cod just crashes mid game (and some people have gotten banned due to playing cod on handheld pcs).
These pc companies are throwing shit at a wall trying to make something stick. Though questionable developer support is a bit of an issue and a lack of trust on knowing wether a game will work and continue to work is one of the issues most people don’t talk about when it comes to these pc handhelds.
I think that is the biggest Achilles heel of these devices.
Thst is the difference imo between pc handhelds and dedicated gaming handhelds like switch. On switch you get way more confidence that games are going to run properly out of the box which you don’t get with pc handhelds, not to mention always having to adjust settings, tdp limits etc which not everyone really wants to do.
I think an Xbox handheld might be able to remedy this if it plays full fat Xbox games. And will probably try to market to a wider audience then just pc gamers who are willing to overlook some of the issues.
Jesus I didn’t know I yapped that hard.
TLDR: the whole pc handheld stuff is just a little too iffy imo and lack of full developer support hurts it a little too much as well as manually moving tdp limits etc. What you end up having imo, is just a bit too much jank in my opinion for me personally.
The biggest bullshit in the world is these kernel level anticheats that don't even work and outright stop people from playing games.
The second biggest hurdle these mobile PCs have to overcome is unified launchers since on Console you have the luxury of popping in a game and having it play and mobile PCs you are still required to go through launchers.
That is secondary to the hardware in my opinion but to the broader market of consumers software is everything and if it's too complicated they will drop it.
That's why Sony and MS will probably have better sales on their consoles than the Steam Deck but it also cannot be understated that the new gen of consoles are the most undesirable consoles in recent history.
> The biggest bullshit in the world is these kernel level anticheats
I guess, the biggest hurdle to Linux gaming and pc handheld gaming tbh.
> The second biggest hurdle these mobile PCs have to overcome is unified launchers since on Console you have the luxury of popping in a game and having it play and mobile PCs you are still required to go through launchers
True even steam is a launcher and has to be ran before you can even play your games. On pc there are many game launchers. I have games across 8 launchers (most of them aren’t from steam).I don’t think you can really overcome that unless a company like Microsoft can round them all up together and and try to integrate all of the launchers onto their platform with dedicated sections but that seems like too big of an ask. It is like asking epic, ea, Ubisoft, gog and ea to all play nice. Would take a deal of a century for it to end up working properly.
>That is secondary to the hardware in my opinion but to the broader market of consumers software is everything and if it's too complicated they will drop it.
Steam would have to get rid of most of the confusing stuff like tdp and shit, have a dedicated mode for docking where it auto checks your display size and renders it like that when docked (instead of having to go into settings and manually change the resolution of each game, and doing the same thing when you undock it)
They would also have to just be a lot more like the switch with one dedicated portable mode power and the full docked power for each game as well as good auto detection for handheld and docked settings.
Honestly I don’t know if they will ever do that.
> it also cannot be understated that the new gen of consoles are the most undesirable consoles in recent history.
Yea it is understandable considering everything goes on pc anyway.It is quite tough to justify it based on anything other than convenience, but it is a big selling point as even these pc handheld aren’t that convenient.
And the few people who use Amazon games.
>Linux gaming and pc handheld gaming tbh.
it's the biggest hurdle to PC gaming as a whole. On Windows it's a plague that ruins performance and snoops on users.
The only other thing worse than Kernel level anticheat is DRM and thankfully less games are releasing with it, but some add it in later after launch like Doom Eternal.
i love it
Cool
Playing in bed while touching my pepee.
>according to reports
imo handhelds are dead in the water unless they are cloud gaming based.
Tiktok has basically rekt the entire mobile gaming because of how addictive it is. PC market however will likely expand, because the quality of games are just that much better
Some say the stagnation of mobile games revenue is due to apples new ad rules.
The pc and console gaming market is growing but at a snall rate.