Here's your Doom bro

Here's your Doom bro

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  1. 1 month ago
    Anonymous

    People here are so young they don't know that Doom was the most popular game since Pacman, and that it was not supposed to run on an Amiga.

    • 1 month ago
      Anonymous

      >and that it was not supposed to run on an Amiga.
      It didn't. It took until 20 years later using CPU accelerators that didn't exist at the time before there was a halfway playable (but still shitty) Doom port on the Amiga.

      • 1 month ago
        Anonymous

        >using CPU accelerators that didn't exist at the time
        they did exist at the time, you fricking idiot. they've existed for over 30 years. the only difference between then and now is that they're slightly cheaper (but still hideously expensive because the amiga community is full of profiteering israelites).

        I could be wrong but I'm not sure if there was an official release of Doom for the Amiga 1200.

        this is a home made port that runs surprisingly well if you have the cpu and ram.

        You could get 386 addons for the amiga. It was basically a PC on a zorro card. Kinda pointless tho when you could just've bought a pc

        > Kinda pointless tho when you could just've bought a pc
        those cars were not very common to begin with, and no amiga user at that time was willing to spend 2x more than they did on the amiga on a pc just to run doom in a tiny window. a stock 386 couldn't run doom at full frame rates at full screen. 486 barely managed to do it too. the absolute state of this board.

        ...how

        > take source code
        > modify it to support amiga chipsets
        > compile
        > the end.
        not complicated.

        • 1 month ago
          Anonymous

          >a stock 386 couldn't run doom at full frame rates at full screen
          The point was made that you couldn't run doom on an amiga like in the screenshot. You could, if you had a pc card installed. Whether doing so was common or not, crazy to do or slow is beside the point. Amiga owners were crazy to begin with.

          • 4 weeks ago
            Anonymous

            No you couldn't. And an 386 board only worked in big box Amigas. And they just ran an literal pc in an Amiga window or switched the monitor to output from the pc.
            The common Amigas were the 500, 1200 which couldn't take those.
            With an 68060 or ppc card you could run DOOM

          • 4 weeks ago
            Anonymous

            >You could, if you had a pc card installed.
            no, you couldn't. the pc card wasn't that good to run anything but basic DOS programs and early versions of windows. shut the frick up.

            If a 286 with 1MB or RAM can run Doom and a SNES can run Doom than an Amiga 1200 should be able to run it.

            >If a 286 with 1MB or RAM can run Doom
            it can't.
            >SNES can run Doom
            you do realize it's not exactly the same as the pc version, right? what a fricking idiot. just take the L, admit you're a clueless c**t and frick off back to orange reddit or actual reddit.

          • 4 weeks ago
            Anonymous

            >It can't
            It can
            https://github.com/FrenkelS/Doom8088
            >you do realize it's not exactly the same as the pc version, right?
            Most ports aren't. As long as it plays the same and looks the same its the same game.

          • 4 weeks ago
            Anonymous

            >it can
            >posts glorifed single level demo that looks like complete trash

          • 4 weeks ago
            Anonymous

            these fricking morons on this board think as long as it displays something related to doom, it's running it! forget about the shocking resolutions, modifications, slideshow frame rates and everything else that makes it doom!

        • 4 weeks ago
          Anonymous

          >this is a home made port that runs surprisingly well if you have the cpu and ram.
          Sorry mate, I had a 1200 and I would have loved a copy of Doom at the time.

          • 4 weeks ago
            Anonymous

            we're talking about this recent version of doom, you illiterate c**t. best amiga could do back in 1995 was gloom and it was very popular.

          • 4 weeks ago
            Anonymous

            Ooh, you're a mouthy prick aren't you.

          • 4 weeks ago
            Anonymous

            My original comment was 4 hours ago you fricking bell-end and no one was talking about fricking "gloom" then. Fricking knob.

          • 4 weeks ago
            Anonymous

            Woah bro, don't break your remote. Drink some dew and goo.

            https://i.imgur.com/Vo097X8.jpeg

            Here's your Doom bro

            post doom on a flip phone.

      • 4 weeks ago
        Anonymous

        It was ported the moment the source code became public.

    • 4 weeks ago
      Anonymous

      based boomer explaining the joke

      • 4 weeks ago
        Anonymous

        Probably a zoomer who got this from youtuub and reddit fun fact section

  2. 1 month ago
    Anonymous

    Frick off MVG!

  3. 1 month ago
    Anonymous

    I could be wrong but I'm not sure if there was an official release of Doom for the Amiga 1200.

  4. 1 month ago
    Anonymous

    You could get 386 addons for the amiga. It was basically a PC on a zorro card. Kinda pointless tho when you could just've bought a pc

  5. 1 month ago
    Anonymous

    ...how

  6. 1 month ago
    Anonymous

    It still amazes me that no one has ported Doom to run on an unaccelerated Amiga. Its ported to damn near everything else. There's even a version that's playable on a 25mhz 286.

    • 1 month ago
      Anonymous

      An unexpanded amiga is about the only thing that can't run doom

      • 1 month ago
        Anonymous

        If a 286 with 1MB or RAM can run Doom and a SNES can run Doom than an Amiga 1200 should be able to run it.

        • 1 month ago
          Anonymous

          You'd think right? But no, it can't. It's video chips were too focused on 2d. What was it called? Fat Agnu or something?

          • 1 month ago
            Anonymous

            agnus (fat agnus is one variant of it), it wasn't a video chip per-se, it did a few different things including some video stuff

            I was referring to a stock A1200. Obviously it would be a lot harder to run Doom on an A500. Though I have seen Doom clones that run on it decently well like Dread.
            I think Doom on an A1200 could be doable if the tricks the SNES version used were copied. Those being removing floor and ceiling textures, removing transparent textures, removing rotattion sprites, dropping the video resolution, and modifying the engine to leverage the hardware. I believe that port was even programmed on an Amiga.

            i see, the 1200 is the last popular amiga, right? i suppose that makes sense that he meant the first or last

        • 1 month ago
          Anonymous

          >a SNES can run Doom
          Can it, though? It requires a coprocessor that's far more powerful than the console's own CPU, and it's actually a simplified version of the game recreated on a totally different engine.

          • 1 month ago
            Anonymous

            I'd say that counts.

          • 4 weeks ago
            Anonymous

            If having to add an accelerator to the cart counts why doesn't adding an accelerator to the Amiga count?

          • 4 weeks ago
            Anonymous

            Because the problem wasn't the fricking speed of the Amiga, it was how it handled the graphics
            >OH JUST PUT IN A GRAPHICS CARD
            There weren't any at the time to fit the most popular Amiga's and there wasn't an market to port the game for the big box Amigas.
            The only big box fast enough to run it would've been one with an AGA Chipset and that's the Amiga 4000 which was released when Commodore was already fricked.

          • 4 weeks ago
            Anonymous

            >Because the problem wasn't the fricking speed of the Amiga,
            But it was.
            Doom didn't exploit graphics hardware, it exploited the raw processing power of the CPU.
            With an accelerator an A1200 can run Doom just fine.

            >The only big box fast enough to run it would've been one with an AGA Chipset and that's the Amiga 4000 which was released when Commodore was already fricked.
            The A1200 had an AGA chipset too. It doesn't help it run Doom at all.
            But the A4000 does have a more powerful CPUI, which DOES help it run Doom better.

          • 4 weeks ago
            Anonymous

            I'm just saying that I don't think it'd be necessary. The 68020 in the A1200 should be enough to play Doom, provided the engine is modified to run on it.

          • 4 weeks ago
            Anonymous

            >My point is that the A1200 should have enough power to run something similar to this coded for the m68k architecture.
            indeed. there was a clone called gloom that ran ok on a stock 1200 (1995) and ran even better on a 68030 or greater.

        • 1 month ago
          Anonymous

          SNES doom is a crippled facsimile of doom, and its not running on the SNES, the cart contains a 21mhz risc cpu which is doing all the work.

          • 1 month ago
            Anonymous

            Its about as much Doom as something like GZDoom is. It doesn't matter what it actually is under the hood as long as the end result plays and looks like Doom.

      • 4 weeks ago
        Anonymous

        anon there's a zx spectrum doom port. literally any amiga will run it no problem.

        • 4 weeks ago
          Anonymous

          >there's a zx spectrum doom port
          You mean this? It's impressive but not really Doom.

    • 1 month ago
      Anonymous

      i'm not super familiar with amigas, but when you say unaccelerated amiga, which amiga are you talking about?
      i assume you mean the 500, which while not the first one, was the first popular one, and yea, that thing had a 7MHz cpu and 0.5-1MiB of ram, that's way, way below what doom was made for
      while the amiga had a few graphics features that made certain kinds of games run better than on a similarly-specced pc with ega/vga graphics since those didn't do things like hardware scrolling and sprites, that doesn't help for running doom, since how doom renders isn't accelerated by such features, it relies on that cpu grunt to run well

      • 1 month ago
        Anonymous

        I was referring to a stock A1200. Obviously it would be a lot harder to run Doom on an A500. Though I have seen Doom clones that run on it decently well like Dread.
        I think Doom on an A1200 could be doable if the tricks the SNES version used were copied. Those being removing floor and ceiling textures, removing transparent textures, removing rotattion sprites, dropping the video resolution, and modifying the engine to leverage the hardware. I believe that port was even programmed on an Amiga.

  7. 1 month ago
    Anonymous

    netflix should make commodor's biographical tv show
    >Ahomie

    • 1 month ago
      Anonymous

      >netflix presents: Amigx

  8. 1 month ago
    Anonymous

    Its worth mentioning that the Amiga A1200 is a brick you can really upgrade beyond the original spec to do way more than it would ever do stock.
    Its 68k20 and 2mb of ram can go all the way up to a 68k60 and 256mb of ram amongst some other CPU options. Its a low clock i586 tier machine at that point.

    A stock A1200 cant run doom.
    Thats not to say this isnt cool as frick, its cool as frick, its just keep in mind what the context of the hardware is here.

  9. 1 month ago
    Anonymous

    hexen is on steam sale 1$ but just grab it from archive.org

  10. 1 month ago
    Anonymous

    Some similar-ish games, showing the Amiga was not completely helpless at 3D shootan:

    • 4 weeks ago
      Anonymous

      was there any actually good one? The one time I touched an amiga 1200 it had gloom but it was pretty fricking awful.

      >a SNES can run Doom
      Can it, though? It requires a coprocessor that's far more powerful than the console's own CPU, and it's actually a simplified version of the game recreated on a totally different engine.

      didn't the amiga have expansion slots for graphic cards and the such?

      • 4 weeks ago
        Anonymous

        The Amiga chipset was built for sprite based and not pixel based rendering.
        So just saying you could port it back in 1994 is an fricking moronic take.
        The closest equivalent is the official Apple Port required an 68040, so running on an unaccelerated Amiga is a no sell to begin with.
        You can run it with an PPC processor or 68060 quite well but there were never any official ports for it.

        Depends, the Amiga had Zorro bus which had some rtg cards but those were in the big box Amigas. The 1200 and 500 also had expansion connectors. Usually for an cpu accelerator card or ram card.
        But the 2d chipset was useless for 3d games so everything was cpu bound. With how little Amiga accelerators were out in the wild at that point there was no official port and the only ports done were shoddy or too late in the game

        • 4 weeks ago
          Anonymous

          when you say "usually cpu accelerator card" was that the intended use or could it be used for some kind of graphics card that takes over the duty of drawing on the screen thus allowing 3D graphics?

          and since this is amiga thread, is there any video like this https://www.youtube.com/watch?v=hWq4DWfrpu8 of someone that recorded themselves using the amiga for the internet and stuff? I remember watching a video like this but of someone browsing usenet on the amiga. The idea of someone using an amiga for the same stuff that I used a pc with windows 98 for fascinates me for some reason.

          • 4 weeks ago
            Anonymous

            Yes you could but you'd need to have the game developers take care care of it.
            But with the A1200, not until the last decade has there been accelerator and RTG card combos. In the past you could only have an accelerator and there was not a market for an RTG cards because you'd be deprived of the accelerator begin with.

          • 4 weeks ago
            Anonymous

            >not until the last decade has there been accelerator and RTG card combos
            yeah. they really took old amigas to a better place. it's a shame they cost too much because i'd like to own one for my 1200.

            >It can't
            It can
            https://github.com/FrenkelS/Doom8088
            >you do realize it's not exactly the same as the pc version, right?
            Most ports aren't. As long as it plays the same and looks the same its the same game.

            > it can!
            > that screenshot
            the absolute cope is unreal. this is not what anybody would call "running doom".
            >As long as it plays the same and looks the same its the same game.
            and that isn't the snes version. what other fantasy stories do you have?

          • 4 weeks ago
            Anonymous

            >it can
            >posts glorifed single level demo that looks like complete trash

            Here's the game running on low settings on an emulated 286 25 MHZ. You can turn textures on and increase the resolution, but that slows it down a lot. Its the full game as well, not just a single level.

            Here's a side by side running on a 386SX to show the performance difference between it and vanilla Doom

          • 4 weeks ago
            Anonymous

            Can it run PWADS? Music?
            And this is an Amiga thread not an PC thread. you'd need an 286 bridgeboard which wouldn't work in your standard consumer Amiga but only the big box Amiga's which weren't any where near as common for your gamer to have.
            Keep in mind that people were running 486's and Pentiums at this point which renders any comparison you're trying to make, not only null and void, but fricking hilarious because you're only reinforcing how shitty the 286 Ran DOOM.

          • 4 weeks ago
            Anonymous

            My point is that the A1200 should have enough power to run something similar to this coded for the m68k architecture. It doesn't matter what was going on in the 90s or what PCs are doing. It shocks me that, right now, nothing like this exists, even though it could, and should (based on the doom community's desire to port it to everything).

          • 4 weeks ago
            Anonymous

            It has been ported for the m68k:
            https://doomwiki.org/wiki/Amiga

          • 4 weeks ago
            Anonymous

            All of those seem to just be straight ports without any modifications to increase performance. I meant something like that doom8088, but for m68k, that removes a lot of elements to increase performance.

          • 4 weeks ago
            Anonymous

            > All of those seem to just be straight ports without any modifications to increase performance
            completely false. and you're absolutely clueless about how the amiga works. frick off, moron.

        • 4 weeks ago
          Anonymous

          >The Amiga chipset was built for sprite based and not pixel based rendering.
          the amiga chipsets were built to only support bitplanes. it has sprite support but it's absolutely garbage. (16 pixels wide by any height - useless).

  11. 1 month ago
    Anonymous

    Never had an amiga but was a fan of the prevue channel (which ran on amiga)

  12. 4 weeks ago
    Anonymous

    Funny how, outside people spreading false information, Amiga and Doom still makes people seethe.

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