What did DilateX mean by this?

What did DilateX mean by this?

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  1. 2 months ago
    Anonymous

    https://blender.stackexchange.com/questions/100017/directx-vs-opengl-normal-maps

  2. 2 months ago
    Anonymous

    Both obsolete. Use Vulkan.

    • 2 months ago
      Anonymous

      For real or meme? What is your go to cross platform wrapper?

      • 2 months ago
        Anonymous

        GLFW

    • 2 months ago
      Anonymous

      Frick Vulkan. Only exists for igays and pedos

      • 2 months ago
        Anonymous

        >Only exists for igays
        Apple doesn't support Vulkan at all tho.

        • 2 months ago
          Anonymous

          >Apple doesn't support Vulkan
          Picked up.

        • 2 months ago
          Anonymous

          because apply is not for IQfyermin

    • 2 months ago
      Anonymous

      you will never be real api. you have no legacy support. no software. all you do is leech off superior protocols. years old perfection of ogl and dx allowed for stable video implementation while you just a crutch and an eye sore compared to real protocols

    • 2 months ago
      Anonymous

      Vulkan matches DX in Opie's comparison. -z forward is deranged

  3. 2 months ago
    Anonymous

    >there is an open standard for this thing
    >we need to do the opposite

    • 2 months ago
      Anonymous

      microtrannies do this to try and lock people into the platform

    • 2 months ago
      Anonymous

      is an open standard for this thing
      except people developing opengl never really cared about performance, but rather "muh compatibility and portability"
      and there was still problem of proprietary opengl extensions

      why opengl may boast about AZDO and shit, developers have moved onto Vulkan or Dx12

      • 2 months ago
        Anonymous

        which is funny. because i do get superior performance on directx than opengl. but since directx is windows shit, i am forced to dual boot if i want gaming performance or cope with opengl slowdowns on linux and potential drivers crashing because linux cant even figure out video server protocol whether it wants x or wayland, let alone fricking 3d graphics acceleration. imagine using server os for video drivers. lol
        lmao even

        • 2 months ago
          Anonymous

          stop blaming linux for nvidia problems you schizo. take your meds

  4. 2 months ago
    Anonymous

    >sees inverted green channel on normal map
    >starts going insane

  5. 2 months ago
    Anonymous

    Can't your shader just correct for this?

    • 2 months ago
      Anonymous

      It can, but it has to know whether to correct for this or not.

    • 2 months ago
      Anonymous

      Yes, graphics programmers have been dealing with this shit since the dawn of time.

      • 2 months ago
        Anonymous

        Gotta love them competing standards.

      • 2 months ago
        Anonymous

        >let me just import this model into Blender
        >spend an hour fricking around with plugins, settings and scales

      • 2 months ago
        Anonymous

        I'm trying to build a simulation engine in unity right now, I can't express how fricking annoying y-up is

  6. 2 months ago
    Anonymous

    What? Normal maps are dealt with at the pixel shader level, based on whatever implementation you write either in GLSL or HLSL. If the software you're using has a difference between the two implementations, it's because someone fricked up writing the shader code. Or you're using some decade+ old fixed function pipeline shit

  7. 2 months ago
    Anonymous

    moron OP. This shows if you try run commieGL commands in directX enviroment

    linux will never be a gaming OS

    • 2 months ago
      Anonymous

      Linux is any OS you make it to be. Server, dekstop, gaming, whatever. Windows will always be a consumer os.

      • 2 months ago
        Anonymous

        >he thinks windows cannot be used as a server in fact there is specific windows server distributions
        Anon, I...

        • 2 months ago
          Anonymous

          same with mac os, but no one even considers the possibility of it being a server os

          • 2 months ago
            Anonymous

            Mac OS Server was discontinued in 2022.

          • 2 months ago
            Anonymous

            IQfy clearly does as it's hosted on mac

        • 2 months ago
          Anonymous

          Mac OS Server was discontinued in 2022.

          Windows IS trying hard in the server space though.

  8. 2 months ago
    Anonymous

    It comes from the screen coordinate system each uses, and the 2D API DirectX was intended to replace, which predated OpenGL. Years later affected the canonical direction of normal maps.

  9. 2 months ago
    Anonymous

    The dress is blue

  10. 2 months ago
    Anonymous

    Different coordinate system, different handedness.

Comments are closed.