when will these headsets get light enough for people to replace their monitors with it? 5 years maybe?

when will these headsets get light enough for people to replace their monitors with it? 5 years maybe? Seems like comfort is the biggest issue

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  1. 1 month ago
    Anonymous

    This thread is sponsored by Apple Inc. and thus is being tightly monitored by certified Apple experts. Avoid posting misinformation against Apple.

    • 1 month ago
      Anonymous

      by 'these headsets' i meant any kind of brand

      You cant use it for porn and Apple has no games.
      Who the frick wants to browse websites or use Office with it strapped to their heads?

      could see myself doing that if they weighted almost nothing like a normal glass or lenses

      • 1 month ago
        Anonymous

        muck frickerberg look weird as hell man

    • 1 month ago
      Anonymous

      So every Windows thread is sponsored by Microsoft and every Android thread is sponsored by Google or Alphabet or whatever?

  2. 1 month ago
    Anonymous

    VR headsets never got light enough to fix that issue. In fact VR headsets basically fixed zero of the fundamental issues the first headset dropped with. What'll be different?

    • 1 month ago
      Anonymous

      it shows your digital eyes on the front

    • 1 month ago
      Anonymous

      Bigscreen beyond is light enough for day-long usage.

  3. 1 month ago
    Anonymous

    The tech for that already exists the problem is it the cost

  4. 1 month ago
    Anonymous

    You cant use it for porn and Apple has no games.
    Who the frick wants to browse websites or use Office with it strapped to their heads?

  5. 1 month ago
    Anonymous

    People dont even like wearing light 3D glasses at the movies so thats why they died, this VR shit will NEVER be accepted by normies

  6. 1 month ago
    Anonymous

    If humans were meant to wear VR classes for longer than a small gaming sesh, God would have created us without necks, like frogs.

  7. 1 month ago
    Anonymous

    Motion sickness makes universal adoption impossible.

    • 1 month ago
      Anonymous

      >Motion sickness makes universal adoption impossible.
      Not an issue with AR, moron.

  8. 1 month ago
    Anonymous

    VR will never get any bigger if even Apple failed.

  9. 1 month ago
    Anonymous

    Apple made it extra heavy on purpose to make it seem premium

  10. 1 month ago
    Anonymous

    Hardware isn't the issue, latest gen headsets are pretty good. Comfortable enough to wear for a few hours. The main issue is software and input. A competent VR desktop platform doesn't really exist, and there's no reliable input method yet that beats keyboard and mouse.
    For watching movies though, I prefer to do it in VR today, you can relax laying down in bed, no distraction, and I feel like the bigger virtual screen lets you see more detail, its nice, more like watching a film in a cinema.

    • 1 month ago
      Anonymous

      Can't they do swipe keyboards? With AI to help it could be pretty reliable. The only downside is having to look like Tom Cruise in Minority Report just to write your mom a text message

    • 1 month ago
      Anonymous

      >Hardware isn't the issue
      of course it is, all those headsets are uncomfortable af for 99% of the users, and that's a hardware issue
      > The main issue is software and input
      that's true, having to use two controllers sucks ass, but Apple apparently solved that issue with god tier hand gestures and eye tracking input, I'm excited to see what reviewers think of it
      >

  11. 1 month ago
    Anonymous

    Took iPhone only 3 years to get slim with the iPhone 4, and the iPad just 1 year to iPad 2, so i'd say about 5 years at most for these to get thinner as well

  12. 1 month ago
    Anonymous

    They will probably never be light enough, they will just have to design better helmets for them.

  13. 1 month ago
    Anonymous

    just inject some drug that makes you numb (and also addict to the product) and not feel the helmet boom issue solved hire me microsoft sir

  14. 1 month ago
    Anonymous

    What does it do? Can it simulate 3 4k monitors with IDEs? If yes it would be good for traveling.

  15. 1 month ago
    Anonymous

    tech always gets miniaturized, so one day pic related will be a reality

  16. 1 month ago
    Anonymous

    They are light enough right now but morons at Meta and Apple refuse to do compute pucks (leaving only optics and sensors on headset).

    See: Bigscreen Beyond.

  17. 1 month ago
    Anonymous
  18. 1 month ago
    Anonymous

    In order to be usable and accepted by normalhomosexuals it needs to be 50-110g heavier than an average pair of glasses at the absolute most

  19. 1 month ago
    Anonymous

    Is it really though? Or is it that VR isn't worth the trouble?

  20. 1 month ago
    Anonymous

    I will buy it. I will coom to porn VR for 2 weeks, and I will return it, with cum on the lenses. There's nothing they can do to stop me.

  21. 1 month ago
    Anonymous

    I like to be ready for cqc at any moment and having a monitor on my face would take away from my situational awareness. It's simply impractical for me.

  22. 1 month ago
    Anonymous

    10x rule suggests they need to provide something much more than a regular display, but versus phones even a pair of glasses weighing 2g is a downgrade for normies. The fixed depth of field also doesn't make sense if the end goal is AR. If someone can bring a near eye light field display to market then normies might be interested. Oh, and the refresh rate has to be 1Khz.

    • 1 month ago
      Anonymous

      >The fixed depth of field
      Eye tracking can fake this well enough they artificially blur stuff that should be out of focus in a real setting.

      Gotta wonder how bad this will frick with the vision of kids who grow up using shit like this, never learned how to focus properly.

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