AHHHHH! I'M FRICKING GOING INSANE.
What can we do to stop these mega corporations from fricking customers over? I'm so god damn mad right now. One of my favorite games, Infinite Crisis, has been dead for eons now because they shut the servers down; making it nothing more than a god damn memory. All I want to do is play this fricking game one more god damn time, but I can't; I'm fricking sick. I might not make it. And the one thing I want to experience is this fricking game, but I can't becausee they closed the god damn servers.
Hell, I can't even launch the game because I'm greated with a login splash that I can't get by because the god damn servers. I'd even take sitting in the fricking menu just to relive a more joyful time in my life.
This shit should be fricking illegal. And this game isn't the only one! But I know this game will be lost to fricking time because it's not a MGS4 or NFS or something else.
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make a game that only works on P2P network
This should be what they do. When sunsetting a game, they should enable a P2P option and allow for bypassing of any logins, but they fricking don't. They just leave you high and fricking dry with a "servers went bye lol thx"
They don't have to, why would they?
It's anti-consumer? But nobody has dared to ever sue any of these multi-billion dollar companies to set a precedent nor has the knowledge on how to do it themselves or the money to throw at an attorney to take the case.
>sue
for what? you agreed with their game as a service going away forever whenever they feel like when registering and gave up any right whatsoever to sue there and then
True. They do put these things in their TOS/EULAs but it doesn't mean they're correct or un-suable. It's still anti-consumer. If you purchase something you should have access to it whenever.
If Apple put on page 3,487 of their EULA that they can show up anytime and shoot your dog, you'd probably contest it.
>If Apple put on page 3,487 of their EULA that they can show up anytime and shoot your dog, you'd probably contest it.
I wouldn't, killing dogs is based, personally I'd prefer it if included the owner of the dog aswell
If they make a similar game in the future, the old game would cannibalize profits from the new game. The company has a legal obligation to its shareholders to shut down the game.
This is what you get for playing a game from a publicly owned company. Don't do this again.
>enable a P2P option
there's no such option and no such code was ever written lmao
I'm telling you to make your own, or play singleplayer games that won't go away.
>What can we do to stop these mega corporations from fricking customers over?
Nothing.
>phoneposter
>manchild
You will fit in perfectly here
I have experienced the same with Hawken; they sold it, ported it to consoles, stopped updating, and closed.
You cannot launch it, there's a small community trying to revive it but the multiplayer just isn't there (you can play lan/virtual lan but iirc it's quite gimmicky still).
Ultimately it all boils down to how large and creative the community is - MTA, for example (GTA SA multiplayer) is alive and well and a better game with better modes than GTA V online).
I miss Hawken dearly, it was my fav FPS ever and it has a special place in my heart just like the early days CS.
Huge games that get shuttered always return; like MGS4 Online via RPCSX3 or City of Heroes (despite that dude just getting the source code from developers and keeping his private). Hawken was a cool game though.
Nice.
Grow the frick up and stop playing childrens games, you're an embarassment.
This isn't the rebuttal you think it is. This type of practice is anti-consumer. When other companies catch on it'll spread to other software outside of gaming.
>Abloobloo i can't keep using the same thing forever because I'm dirt poor
Get a job and grow up.
>get a job
noone ever got rich waging for someone else
Is a company supposed to support a PRODUCT for perpetuity because it reminds a manchild of his "more joyful time"?