giving us ever higher bandwidths, from single digit Kb/s to tens of Mb/s to tens of Gb/s with 5G to now 100s of Gb/s with (apparently) 6G
why is it that virtually no advancement in network latency has been made?
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Lightspeed is very hard to upgrade
why
If you try, the universe will go of its way to slow down time for you just to prevent you from going faster than light. It really doesnt like you going faster
This is only true when accelerating non-linearly.
>anon thinks we can hack physics
homie, unless you discover something groundbreaking en pair with relativity and quantum mechanics there is no going around the speed of light
Grace Hopper has a gift for you
(un)luckily for us our light in our tubes goes slower than light in a vacuum, so there's lots of room for improvement
you tell me lightpseed only gets me 30 ping when playing europe servers?
Just write a networking protocol that utilizes quantum entanglement. It's instantanous action at a distance. In other words zero latency.
i barely understand regular network protocols. im getting hired for a network position and i know jack shit. homie in interview asked me about osi layers. idfq the regular tcp layers and what they mean
This is a myth and journalists are moronic. Instantaneous action breaks causality.
>a wild popsci "I fricking love science" redditor appears
what's ironic about all these midwit redditor "I fricking love science" types is that they are actually science deniers or at best way behind on the science and still stuck in 19th century materialism
not sure what you're trying to claim here besides ranting about reddit, but the guy you quoted is correct
>me and the other redditor know more about physics than the Nobel Prize commitee
ok bud
>~~*((Nobel Prize comitee*~~))
they didn't demonstrate that faster than light signalling is possible, feel free to write a paper that proves this if you're so sure.
>reddit
you got banned from there and now you have to post here
You would think there would be a bigger ruckus if they actually cracked faster than light travel for information. Every person who lives under a rock would hear about it, it would be world changing. The only things i heard in 2022 was covid
>You would think there would be a bigger ruckus if they actually cracked faster than light travel for information
they figured out cold fusion in the last 1980s, but you never hear about it today. they don't want goyim to know about good things
>200ms ping when playing with a lad in australia
Are you moronic? He is not 35,000,000 miles away
couple of reasons:
1. speed of light depends on the medium; 300,000km/s is speed in vacuum -- in glass (ie fiber optic) it's more like 200,000km/s
2. also your connection does not go in a straight line, you can safely assume a good 30% extra distance from actual paths taken
3. latency is measured roundtrip, not one-way, so you can x2 travel time
with this, for a yuropoor about 20,000kms away, you do get napkin maths of 1/200,000 * 20,000*1.3 * 2 = 0.26s
entanglement cannot be used to convey information
your misunderstanding of a moronic journalist's misunderstanding of an actual scientific body doesn't change that
Most network latency is due to hardware switching
Economic cost
its much more economic to push for bandwidth speed in either download or upload more revenue and profit for the Internet economy than fast latency
The rest are developer skill in games
Speed of light limit and if that's not the case there's really no money in upgrading servers for games where the up-front cost has already been paid by the end user.
it's not just advancement, it got worse
higher throughput and more customers required more shit in the way, a copper signal from one computer to another was as fast as it was going to get, but people just don't use those connection anymore because they're too slow and unwieldy
SFP+ DACs are 10gbit/s symmetric copper and ancient, somehow still beats every motherboard default LAN
just use fiber optic lan
>light can travel around the circumference of the earth 7.5 times each second
>1 second / 7.5 = 133ms
>a standard internet packet goes through on average 4-8 routing points where its stopped, queued, read, and finally forwarded to another router
>people in the US sometimes have less than 100ms ping when connecting to Asian servers
huh
If that's true, then half way around the earth would be something like 65ms. Checks out well enough for a one way trip.
1. Player makes input
2. Input travels to server
3. Server recognises input and responds
4. Response travels back to player
5. Action is delivered
It apparently needs to travel back for it to count as a ping according to an Ethiopian website
If anything, networking in video games has become worse.
Seriously, some new games even lack motion interpolation completely, it's like nobody known anything about networking anymore
they only know how to censor networking with more firewall rules that increase latency
DOOR STUCK
You are a genuine dick-suck
pretty much all ISPs and network equipment vendors prioritize throughput over latency
5G and starlink are some of the worst offenders, with 5G being by far worst (1000 ms spikes being perfectly fine with telcos in deployments operating in optimum conditions)
we're still far away from latency being a priority
do amerimutts really?
t. eurochad 10 ms ping to most goldsource servers
there has been, but only for shit like automated quant trading and shit.
they setup custom microwave relays to send signals a big faster than going over the wire. but that's pretty much as fast as you can go, it's literally lightspeed.
it's just not economical to do that for the general internet, and there's literally not enough bandwidth. like literally the electromagnetic bands
Best memories with that game
It did get a lot better as link speeds got upgraded. You're likely too much of a zoomer to remember.
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CS already lied about latency
I'm more upset at the fact that despite networking and computers being vastly more powerful than they were, basically all active multiplayer games are now cash cow gambling or gacha garbage.
I genuinely miss the times when every single game had no cash shop to speak of, if you wanted to spend more money you were shit outta luck.
>why is it that virtually no advancement in network latency has been made?
Fiber.
just travel all the players to the same room before the match. 200ms of wait isn't that bad in this case.
or copy and emulate their minds, this way match result is different for each player and can be better optimized for engagement.
quantum entangled protocols are the solution.
no idea if that's possible or feasible.
Can't really go faster than light, but we did kinda "solve" this with having servers spread out and you just connect to the closest one. Idk how it is in America and other third world countries but I haven't seen a ping higher than 10ms in 10 years.
you either don't have friends or have irl friends
who am i kidding, irl friends tend to move to a different country from time to time
go play server list based game at least
You're living in a third world country.
not anymore 😉
i crashed the server during a match in sweden and got stuck there
>giving us ever higher bandwidths, from single digit Kb/s to tens of Mb/s to tens of Gb/s with 5G to now 100s of Gb/s with (apparently) 6G
dude what the hell are you talking about? in 2007 I never saw a team fortress 2 server with less than 29 ping and now when I load the game I see lots of servers with like 5 ping...
That's cuz more servers got closer to you, not that the connection to the server got "faster"
This is the technique every major CDN uses, they host websites at your ISP's network points
interesting that they all decided to move the servers closer to me the same day I upgraded from cable to fiber
>why is it that virtually no advancement in network latency has been made?
everywhere in south korea is 10 ping or less (closer to 3 ping in current year) and has been since the late 90s. it's just a routing/hardware issue everywhere else. the world's a pretty big place and lots of traffic constantly flowing. the infrastructure isn't designed to be able to give every user 100% bandwidth 24/7.
>i used to play with 250 ping
Download speeds go brrrr
Why don't we just beam neutrinos through the Earth itself for straight line light speed communication?
take me back to internet cafe cs 1.6 times