in a decade with such incredible advancements in networking technology

giving us ever higher bandwidths, from single digit Kb/s to tens of Mb/s to tens of Gb/s with 5G to now 100s of Gb/s with (apparently) 6G

why is it that virtually no advancement in network latency has been made?

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  1. 2 weeks ago
    Anonymous

    Lightspeed is very hard to upgrade

    • 2 weeks ago
      Anonymous

      why

      • 2 weeks ago
        Anonymous

        If you try, the universe will go of its way to slow down time for you just to prevent you from going faster than light. It really doesnt like you going faster

        • 2 weeks ago
          Anonymous

          This is only true when accelerating non-linearly.

          • 2 weeks ago
            Anonymous

            >anon thinks we can hack physics
            homie, unless you discover something groundbreaking en pair with relativity and quantum mechanics there is no going around the speed of light

      • 2 weeks ago
        Anonymous

        Grace Hopper has a gift for you

    • 2 weeks ago
      Anonymous

      (un)luckily for us our light in our tubes goes slower than light in a vacuum, so there's lots of room for improvement

    • 2 weeks ago
      Anonymous

      you tell me lightpseed only gets me 30 ping when playing europe servers?

    • 2 weeks ago
      Anonymous

      Just write a networking protocol that utilizes quantum entanglement. It's instantanous action at a distance. In other words zero latency.

      • 2 weeks ago
        Anonymous

        i barely understand regular network protocols. im getting hired for a network position and i know jack shit. homie in interview asked me about osi layers. idfq the regular tcp layers and what they mean

      • 2 weeks ago
        Anonymous

        This is a myth and journalists are moronic. Instantaneous action breaks causality.

        • 2 weeks ago
          Anonymous

          >a wild popsci "I fricking love science" redditor appears
          what's ironic about all these midwit redditor "I fricking love science" types is that they are actually science deniers or at best way behind on the science and still stuck in 19th century materialism

          • 2 weeks ago
            Anonymous

            not sure what you're trying to claim here besides ranting about reddit, but the guy you quoted is correct

          • 2 weeks ago
            Anonymous

            >me and the other redditor know more about physics than the Nobel Prize commitee
            ok bud

          • 2 weeks ago
            Anonymous

            >~~*((Nobel Prize comitee*~~))

          • 2 weeks ago
            Anonymous

            they didn't demonstrate that faster than light signalling is possible, feel free to write a paper that proves this if you're so sure.
            >reddit
            you got banned from there and now you have to post here

          • 2 weeks ago
            Anonymous

            You would think there would be a bigger ruckus if they actually cracked faster than light travel for information. Every person who lives under a rock would hear about it, it would be world changing. The only things i heard in 2022 was covid

          • 2 weeks ago
            Anonymous

            >You would think there would be a bigger ruckus if they actually cracked faster than light travel for information
            they figured out cold fusion in the last 1980s, but you never hear about it today. they don't want goyim to know about good things

    • 2 weeks ago
      Anonymous

      >200ms ping when playing with a lad in australia

      Are you moronic? He is not 35,000,000 miles away

      • 2 weeks ago
        Anonymous

        couple of reasons:
        1. speed of light depends on the medium; 300,000km/s is speed in vacuum -- in glass (ie fiber optic) it's more like 200,000km/s
        2. also your connection does not go in a straight line, you can safely assume a good 30% extra distance from actual paths taken
        3. latency is measured roundtrip, not one-way, so you can x2 travel time

        with this, for a yuropoor about 20,000kms away, you do get napkin maths of 1/200,000 * 20,000*1.3 * 2 = 0.26s

        Just write a networking protocol that utilizes quantum entanglement. It's instantanous action at a distance. In other words zero latency.

        entanglement cannot be used to convey information
        your misunderstanding of a moronic journalist's misunderstanding of an actual scientific body doesn't change that

    • 2 weeks ago
      Anonymous

      Most network latency is due to hardware switching

      • 2 weeks ago
        Anonymous

        Economic cost
        its much more economic to push for bandwidth speed in either download or upload more revenue and profit for the Internet economy than fast latency
        The rest are developer skill in games

  2. 2 weeks ago
    Anonymous

    Speed of light limit and if that's not the case there's really no money in upgrading servers for games where the up-front cost has already been paid by the end user.

  3. 2 weeks ago
    Anonymous

    it's not just advancement, it got worse
    higher throughput and more customers required more shit in the way, a copper signal from one computer to another was as fast as it was going to get, but people just don't use those connection anymore because they're too slow and unwieldy

    • 2 weeks ago
      Anonymous

      SFP+ DACs are 10gbit/s symmetric copper and ancient, somehow still beats every motherboard default LAN

  4. 2 weeks ago
    Anonymous

    just use fiber optic lan

  5. 2 weeks ago
    Anonymous

    >light can travel around the circumference of the earth 7.5 times each second
    >1 second / 7.5 = 133ms
    >a standard internet packet goes through on average 4-8 routing points where its stopped, queued, read, and finally forwarded to another router
    >people in the US sometimes have less than 100ms ping when connecting to Asian servers
    huh

    • 2 weeks ago
      Anonymous

      If that's true, then half way around the earth would be something like 65ms. Checks out well enough for a one way trip.

      • 2 weeks ago
        Anonymous

        1. Player makes input
        2. Input travels to server
        3. Server recognises input and responds
        4. Response travels back to player
        5. Action is delivered
        It apparently needs to travel back for it to count as a ping according to an Ethiopian website

  6. 2 weeks ago
    Anonymous

    If anything, networking in video games has become worse.

    • 2 weeks ago
      Anonymous

      Seriously, some new games even lack motion interpolation completely, it's like nobody known anything about networking anymore

      • 2 weeks ago
        Anonymous

        they only know how to censor networking with more firewall rules that increase latency

  7. 2 weeks ago
    Anonymous

    DOOR STUCK

    • 2 weeks ago
      Anonymous

      You are a genuine dick-suck

  8. 2 weeks ago
    Anonymous

    pretty much all ISPs and network equipment vendors prioritize throughput over latency
    5G and starlink are some of the worst offenders, with 5G being by far worst (1000 ms spikes being perfectly fine with telcos in deployments operating in optimum conditions)
    we're still far away from latency being a priority

  9. 2 weeks ago
    Anonymous

    do amerimutts really?
    t. eurochad 10 ms ping to most goldsource servers

  10. 2 weeks ago
    Anonymous

    there has been, but only for shit like automated quant trading and shit.
    they setup custom microwave relays to send signals a big faster than going over the wire. but that's pretty much as fast as you can go, it's literally lightspeed.
    it's just not economical to do that for the general internet, and there's literally not enough bandwidth. like literally the electromagnetic bands

  11. 2 weeks ago
    Anonymous

    Best memories with that game

  12. 2 weeks ago
    Anonymous

    It did get a lot better as link speeds got upgraded. You're likely too much of a zoomer to remember.

  13. 2 weeks ago
    Anonymous

    >.png (618 KB, 620x465)

  14. 2 weeks ago
    Anonymous

    CS already lied about latency

  15. 2 weeks ago
    Anonymous

    I'm more upset at the fact that despite networking and computers being vastly more powerful than they were, basically all active multiplayer games are now cash cow gambling or gacha garbage.
    I genuinely miss the times when every single game had no cash shop to speak of, if you wanted to spend more money you were shit outta luck.

  16. 2 weeks ago
    Anonymous

    >why is it that virtually no advancement in network latency has been made?
    Fiber.

  17. 2 weeks ago
    Anonymous

    just travel all the players to the same room before the match. 200ms of wait isn't that bad in this case.
    or copy and emulate their minds, this way match result is different for each player and can be better optimized for engagement.

  18. 2 weeks ago
    Anonymous

    quantum entangled protocols are the solution.
    no idea if that's possible or feasible.

  19. 2 weeks ago
    Anonymous

    Can't really go faster than light, but we did kinda "solve" this with having servers spread out and you just connect to the closest one. Idk how it is in America and other third world countries but I haven't seen a ping higher than 10ms in 10 years.

    • 2 weeks ago
      Anonymous

      you either don't have friends or have irl friends
      who am i kidding, irl friends tend to move to a different country from time to time
      go play server list based game at least

      • 2 weeks ago
        Anonymous

        You're living in a third world country.

        • 2 weeks ago
          Anonymous

          not anymore 😉

          • 2 weeks ago
            Anonymous

            i crashed the server during a match in sweden and got stuck there

  20. 2 weeks ago
    Anonymous

    >giving us ever higher bandwidths, from single digit Kb/s to tens of Mb/s to tens of Gb/s with 5G to now 100s of Gb/s with (apparently) 6G

  21. 2 weeks ago
    Anonymous

    dude what the hell are you talking about? in 2007 I never saw a team fortress 2 server with less than 29 ping and now when I load the game I see lots of servers with like 5 ping...

    • 2 weeks ago
      Anonymous

      That's cuz more servers got closer to you, not that the connection to the server got "faster"
      This is the technique every major CDN uses, they host websites at your ISP's network points

      • 2 weeks ago
        Anonymous

        interesting that they all decided to move the servers closer to me the same day I upgraded from cable to fiber

  22. 2 weeks ago
    Anonymous

    >why is it that virtually no advancement in network latency has been made?
    everywhere in south korea is 10 ping or less (closer to 3 ping in current year) and has been since the late 90s. it's just a routing/hardware issue everywhere else. the world's a pretty big place and lots of traffic constantly flowing. the infrastructure isn't designed to be able to give every user 100% bandwidth 24/7.

  23. 2 weeks ago
    Anonymous

    >i used to play with 250 ping
    Download speeds go brrrr

  24. 2 weeks ago
    Anonymous

    Why don't we just beam neutrinos through the Earth itself for straight line light speed communication?

  25. 2 weeks ago
    Anonymous

    take me back to internet cafe cs 1.6 times

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