Why didn't either of the GIF alternatives got popular?

Why didn't either of the GIF alternatives got popular?

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  1. 2 weeks ago
    Anonymous

    bad name

  2. 2 weeks ago
    Anonymous

    >Why don't the incompetent web devs implement more modern technologies?

  3. 2 weeks ago
    Anonymous

    GIF was easier to work with for artists and general users.

    • 2 weeks ago
      Anonymous

      familiarity. time and popularity builds trust/reputation. there's a reason why a normal person will use jpg/png/gif over some gigaschizo shit because they'll also buy a coca cola or nike shoes over some niche new shit that might be hecking more financially optimized

      GIF for how shit it is, is guaranteed to work everywhere. And has a ton of tooling around it, so it's also easier to create and optimize gifs than APNGs on average, for example.

      APNG is supported everywhere but you didn't notice because it's not really better at compression or doesn't have that many better features than gif. Same goes for awebp, good luck getting all browsers to show you an awebp correctly, when some still cant figure out standard webp images.

      GIF only supports 256 colors.

      • 2 weeks ago
        Anonymous

        Thanks, chatGPT.

      • 2 weeks ago
        Anonymous

        What is PNG palette mode
        And unlike APNG using palette gif can have a new palette on any frame it wants, apng palette mode only supports global, so you either are stuck with global 256 or global truecolor (which fricking blows for interframe compression)

      • 2 weeks ago
        Anonymous

        No.
        https://www.w3.org/Graphics/GIF/spec-gif89a.txt
        Keyword is 'Local Color Table'

      • 2 weeks ago
        Anonymous

        > GIF only supports 256 colors.

        No.

        Examples:

        4×4 https://upload.wikimedia.org/wikipedia/commons/1/16/FullColour.gif

        3×3 https://upload.wikimedia.org/wikipedia/commons/a/aa/SmallFullColourGIF.gif

        • 2 weeks ago
          Anonymous

          >A GIF image can include multiple image blocks, each of which can have its own 256-color palette, and the blocks can be tiled to create a complete image.
          >To render a full-color image as a GIF, the original image must be broken down into smaller regions having no more than 255 or 256 different colors. Each of these regions is then stored as a separate image block with its own local palette and when the image blocks are displayed together (either by tiling or by layering partially transparent image blocks), the complete, full-color image appears. For example, breaking an image into tiles of 16 by 16 pixels (256 pixels in total) ensures that no tile has more than the local palette limit of 256 colors, although larger tiles may be used and similar colors merged resulting in some loss of color information.
          >just glue a bunch of small gifs together, bro
          lol what a fricking hack

  4. 2 weeks ago
    Anonymous

    familiarity. time and popularity builds trust/reputation. there's a reason why a normal person will use jpg/png/gif over some gigaschizo shit because they'll also buy a coca cola or nike shoes over some niche new shit that might be hecking more financially optimized

  5. 2 weeks ago
    Anonymous

    GIF for how shit it is, is guaranteed to work everywhere. And has a ton of tooling around it, so it's also easier to create and optimize gifs than APNGs on average, for example.

    APNG is supported everywhere but you didn't notice because it's not really better at compression or doesn't have that many better features than gif. Same goes for awebp, good luck getting all browsers to show you an awebp correctly, when some still cant figure out standard webp images.

    • 2 weeks ago
      Anonymous

      if they could figure out webm, why not webp, I don't get it, how is it so hard.

      • 2 weeks ago
        Anonymous

        webm is mkv limited to about 4 codecs
        if you're supporting vp8/vp9 video (you are if you're supporting WebRTC), it's probably not that hard, apple didn't support it fully cause they're spergs

        By comparison webp is a VP8 iframe in a RIFF container with some extra color features, and a completely different encoder/decoder for lossless mode, and you have to support that in all kinds of image contexts, not just the <img> tag (unlike video where it's just the <video> tag) like background css images, favicons, canvas (yes, webp works for canvas... sometimes) stuff, filter effects etc.

  6. 2 weeks ago
    Anonymous

    Shit compression.
    A VP9 webm beats the shit out of a gif or apng.

    What we really need is animated JPEGXL or AVIF to take off.

    • 2 weeks ago
      Anonymous

      what good is compression when it end up looking like total shit, turbolossy compression is not an advantage.

      • 2 weeks ago
        Anonymous

        VP9 with lossless mode is still better compression than a GIF. It's ridiculous how antiquated a format GIF is.

        • 2 weeks ago
          Anonymous

          VP9 lossless? moron spotted. That's like saying lossless jpeg.

          • 2 weeks ago
            Anonymous

            It exists, I think you're the moron.
            https://trac.ffmpeg.org/wiki/Encode/VP9#LosslessVP9

            Try it, you'll be surprised how much smaller a lossless VP9 webm is compared to a gif of equivalent quality.

    • 2 weeks ago
      Anonymous

      > What we really need is animated JPEGXL or AVIF to take off.

      Before that, animated WebP support on IQfy.

      webm is mkv limited to about 4 codecs
      if you're supporting vp8/vp9 video (you are if you're supporting WebRTC), it's probably not that hard, apple didn't support it fully cause they're spergs

      By comparison webp is a VP8 iframe in a RIFF container with some extra color features, and a completely different encoder/decoder for lossless mode, and you have to support that in all kinds of image contexts, not just the <img> tag (unlike video where it's just the <video> tag) like background css images, favicons, canvas (yes, webp works for canvas... sometimes) stuff, filter effects etc.

      > webm is mkv limited to about 4 codecs

      Sometimes about 5 because also AV1.

      > apple didn't support it fully cause they're spergs

      Past tense.

      Apple's Safari supports WebM (without AV1) now in v17.4 and newer.

  7. 2 weeks ago
    Anonymous

    >GIF
    it's prinounced GIF, homosexual

  8. 2 weeks ago
    Anonymous

    No hardware acceleration. Phonegays have been holding back progress for everyone for the last decade or so.

  9. 2 weeks ago
    Anonymous
  10. 2 weeks ago
    Anonymous

    Because avif just werks and apng and jxl are abominations that should be trashed. We don't need 5 formats that do literally the same. The world has already decided on a format but for whatever reason jxlgays just can't let go and want to force their bloat down our throats.

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