Why do people continue to insist literature as the pinnacle of narrative storytelling when games with this depth exist?
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Why do people continue to insist literature as the pinnacle of narrative storytelling when games with this depth exist?
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The game is a piece of trash and the book it was inspired by is infinitely better.
The game is great but what the frick is that books title?
It's three books.
I've only played the first Earthbound game but there really isn't anything weird in Notebook, a lot of dark and fricked up shit happens but nothing along the lines of any connection to paranormal or UFO stuff. The inspiration comes from the main characters names I guess. Claus and Lucas. Great, and underrated trilogy. The ending of the third book really sticks with you as does the rest of the trilogy
are they all one story?
Never heard tale of it. Is it unironically good?
It's ok. Has okama (gay stereotypes), one of whom rapes the protagonist offscreen to "awaken" his magical abilities.
>Muh weeb trash is aaaaaaart
Frick off
No
But people like OP will happily waste hours and hours pushing that little button on their skinner box and tell themselves how "deep" the vapid story is, when they can't even make it through a page of an actual book because their dopamine receptors are fried
The narrative of Mother 3 does not even begin to stand up to a literary story that's capably written and conceived, no video game does (yet)
it's not the natural strength of video games, even less so than films
>>weeb trash
you do not know what 'weeb' means
>no
have you played it?
>The narrative of Mother 3 does not even begin to stand up to a literary story that's capably written and conceived,
Ever heard of bloodborne?
>no video game does (yet)
this is wrong
recs pls
>no video game does (yet)
>it's not the natural strength of video games, even less so than films
What about visual novels? Aren't they essentially just literature, but with illustrations and sound?
Or western rpgs without focus on action, like fallout 1 and 2, planescape torment, arcanum, disco elysium(which I would argue definitely stands up to literature) and etc?
i think fallout 1 and 2 have considerable focus on action
>does not even begin to stand up to a literary story that's capably written and conceived
Exactly what definition of “story” are we using here?
The actual plots in classic literary fiction are notoriously boring. The idea that reading Shakespeare gives you the same kind of suspense, mystery, world building, and plot twists you see in even an average seasonal anime is laughable. When people point this out, they’re usually told that the point of literary fiction isn’t “the story”, but rather its value is to be found in the psychological complexity of the characters, the philosophical depth of the ideas presented, and the beauty of the prose (most literature is laughably shallow on the first two counts and questionable on the third, but that’s not relevant to this topic). People flat out admit that “the stories” in literary fiction are bunk and that its value has to be sought elsewhere.
So when you say that the story of Mother 3 can’t stand up to an actual literary story, what do you mean? What examples do you have in mind?
>average seasonal anime
>suspense, mystery, worldbuilding
>psychological complexity of the characters, philosophical depth
The "average" anime is terrible at all those, what are you talking about when you say "average"?
Anime is primarily a medium that delivers a spectacle of wish fulfillment, repetitive tropes, self-insert escapism and porn. As Miyazaki said, most of it is marketed to self-absorbed degenerates who hate real humans, for them to fantasize about an unrealistic life where the Universe revolves around them, as they rot physically and psychologically, and avoid taking any control or responsibility over their real life, large swathes of them even become Twitter troons.
It's not art, it's a drug addiction.
You'd have a point if you brought up some of the (very rare) masterpieces of the medium such as Berserk, LOGH, Vagabond, Monster or Ghibli films, but those are as far from "average" anime/manga as you can get.
>Anime is primarily a medium that delivers a spectacle of wish fulfillment
All art is wish fulfillment.
I’ve reached a point where I’m skeptical about the ability of art to do much of anything. It’s not going to teach you about the world or society, it’s not going to convey philosophical truths, it’s not going to improve your moral character, it’s not going to lead to social change. At least not in any direct way, at least not in any way that’s superior to what other activities (science, philosophy, history) can do. “Literature” as traditionally conceived is a sham, because it’s predicated on the idea that art can provide specific types of value that it actually cannot provide.
The one thing that art can undeniably do, that other fields of activity and ways of thinking cannot, is provide an image of things that do not exist. “Pop culture” discards the pretensions of art and revels in pure spectacle, and for this reason it is the most honest form of art and should serve as the basis for any future developments in art.
Ive read berserk 3 times, is vagabond worth it compared to reading musashi instead
Unfathomably based.
>All art is wish fulfillment.
>I’ve reached a point where I’m skeptical about the ability of art to do much of anything
I can see why you would think that when you only consume pornography.
>So when you say that the story of Mother 3 can’t stand up to an actual literary story, what do you mean? What examples do you have in mind?
i can't come up with any video game narrative displaying the narrative subtlety, complexity and skill of Cao Xueqin's Dream, for example
>”w-weeb trash isn’t art”
In a hundred years you’ll sound as dumb as the people who said that anything not written in Greek or Latin wasn’t real literature
it's definitely up there for video games
it's a commercial video game aimed at children though, don't expect anything on the level of beckett or some shit
>commercial
i want to correct myself and say it's more like semi-commercial. itoi is an autuer and made a lot of drcisions that alienated a lot of people (this can be seen by mother 3's low sales)
it's all about shitting on technology and advocating for family, friends and nature
Yes, but it's a fad to hate it
I stopped playing videogames, it’s such a chore nowadays
I used to feel this way, but I kept trying to play RPGs and shit where you spend most of the game doing tedious bullshit like fetch quests, reading dialogue, random encounters, etc. I was able to like games again once I realized I actually liked action games like platformers and such things, where almost the entire thing is gameplay and thus fun.
technology ? Le Bad ?
Wrong board
Outer wilds is the only game i would call good. Mother 3 is dogshit just like earthbound
>Why do people continue to insist literature as the pinnacle of narrative storytelling when games with this depth exist?
>Video games
>Games
Why would you go through the trouble of making a thread defending storytelling in video games and not use the best game in the series as your example?
i love mother 1 but mother 3 is better
>technology is.... bad!
>nature is.... good!
Truly the pinnacle of storytelling.
Yes. Take the Tedpill
>I dumbed down the story to reductionist 2 words
>therefore it is dumb
wow good job moron
Btw why do people praise Moby Dick? The story is literally just "dude hunts le whale". Truly the pinnacle of storytelling.
Video games are fundamentally different from other forms of art because the player has agency.
The best stories in videogames are the ones you make yourselves with the agency that the game gives the player, and the best games are the ones that are designed to allow the player to create these stories.
as much as i like Mother 3, this is a low quality bait.