Will we ever have display technology with motion clarity as good as a CRT again? Are we stuck with shit sample-and-hold displays forever? Will BFI ever get to the point where it doesn't look like shit
If you haven't used a CRT recently you might not realize, but motion on modern displays is absolutely terrible. Yes, even on high refresh displays. OLED exceeds everything about CRT's -except- for motion clarity. I don't know much about mled, but I'm assuming it has the same issues as other displays when it comes to motion
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Wrong board
how are displays not technology
You're right, The Cult of the CRT and Latter Day Slim Variants belongs on >>>/x/
I'm not a CRTgay. I even stated that OLED beats out everything good about CRT's except for motion clarity. I don't think that's a controversial statement
Any footage of this thing in action? Looks like it's reliant on backlight strobing which I've had nothing but poor experiences with in the past, but it's possible I've just not seen a good implementation of it
>Any footage of this thing in action?
Not that I know of. It's blur busters 2.0 approved (the only monitor that is in fact) which means it should have QFT, lots of adjustment, and support 60Hz strobing out of the box.
The only thing to worry about with backlight strobing is that it's global strobe and not rolling scan. Rolling scan is a bit easier on the eyes but causes scanout skew.
How is the brightness in strobing mode?
Can almost get up to 200 nits
>Will we ever have display technology with motion clarity as good as a CRT again?
Yes, LCD. Go buy an XG2431.
>indefinitely delayed in Europe
I wonder what kind of issues would a rolling FALD strobe backlight have?
Brainlet take
>pretty much indistinguishable without actual gear
Even just 960px/s testufo is noticeably smeared vs CRTs and you can see this with just your normal human eye.
>this guy again
Terraria is enough to induce serious motion blur on any modern display. Forget FPS games and don't even think about racing games.
>YOU LOOK AT THEM WRONG!!!!111one
Works for me? What's the problem?
if you have a problem with motion what you need is a pair of new eyes, not a snowflake monitor
tl;dr it all
anyways motion clarity isn't my main spec that I use to pick a display with, there's many more important aspects and OLED motion clarity is good enough, even by blur busters testing pretty much indistinguishable without actual gear
I'm just sticking to LG CXs these days
The motion clarity on CRT isn't that much better. Fast LCD are almost as good under normal real usage patterns. You aren't panning around the screen like a spastic moron and rapidly scrolling the screen. CRT are laced with a load of issues that kills that marginal advantage in motion clarity for 99% of the market.
I've used CRTs in their heyday from various qualities and tiers. Only high-end models hold-up today. The only use case for them is nostalgia runs. Only autistic idiots and contrarian hipsters harp on about them and refusing to let it go.
i honestly have no issues with blurring on monitors. they've got great clarity
took these pics yesterday & today on ufotest
240hz one is from my friend, so thats why the pic is so compressed & why i don't know the monitor brand
i have crts, might take a pic on ufotest on them someday
>sufficiently high exposure time to capture at least 4 frames
i can see why you think it's blurry
What? It's to approximate your slow eyes. Damn good approximation too, it's an industry standard test for a reason with peer reviewed research behind it.
>why you think it's blurry
Doesn't need to be. Even LCDs can pass this test.
While OLEDs fail
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>lately
Been going on for couple years now
What's with the CRT spam lately? Sage goes in all fields
>Sage goes in all fields
MGIMO finished
We could have really fast LCD displays, but the industry is still stuck in this scalar values only for single addressable subpixels. A display is able to compensate for slow pixels by driving a pixel harder, then ramp down when it reaches the actual desired value, but to do so, you have to sacrifice latency, because the display needs to see in the future if that pixel is just about to change to something else. A video interface that could send additional information to the display on how fast it needs to switch individual pixels would achieve much greater clarity. It could be sent as an additional mask channel, but I don't even think that HDMI could support that without breaking all backwards compatibility.
I have been a lighting designer (think live shows) and in this industry you are basically dealing with really slow pixels (ramping that occurs when a light is turned on from 0 to 100) and we have to deal with that all the time when we want a cue to sync up just right with the music. You can even "pre-heat" a lamp by setting it to 5% or so (it's barely visible) so it's visibly more twitchy when you eventually turn it on, but then you have to remove the pre-heat if you also want it to turn off faster. It's pretty much the same with LCDs.
Motor drives use a similar technique when they need to get up to speed really fast -- they "overdrive" the motor, but only for a short moment, until it reaches the desired speed.
animegays are so cringe
this, anime + CRT is the ultimate cringe, sage goes in all fields as usual
Touhou is not an anime.
The problem isn't slow response times, it's the sample&hold crap. You cannot display motion with stationary frames.
Can the Fingay just post her address already? I'm ready to buy tickets to Finland and bash their head in for ruining CRTs on LULZ. At least I'll get free food and a warm bed for ridding the world of morons. Honestly ready to start tracking down the homosexual.
Based
>her
no sane male would act or talk like that
Yes, MicroLED, OLED's inorganic cousin, is around the corner.
>much brighter (so you could simulate scanning)
>much longer life time, no burn out