You do own one, right? You ARE a tech enthusiast, right? And you WANT to be at the forefront of new technology, right? Or are you like lispgays and systemd schizos, eternally stuck back in time, keeping your sweaty little fist in pocket?
You do own one, right? You ARE a tech enthusiast, right? And you WANT to be at the forefront of new technology, right? Or are you like lispgays and systemd schizos, eternally stuck back in time, keeping your sweaty little fist in pocket?
I got one of those $10 ones from Target where you slide your phone in and used it for porn for a little while
how was it?
The novelty wore off after like 30 minutes
That's all vr. Just be glad you only wasted $10 rather than hundreds.
Err those were trash with the lowest buget lenses + your shit phone's latency/display limitations.
Dedicated systems are much better that reduced many of the issues with poor/low quality shits people used. However, ofcourse, that doesn't mean VR is good. Its still meh at best. The systems are heavy/bulky (head strain after an hour of usage), low battery, low clarity, etc.
I think we'll get there closer and closer and probably wont see a real everyday usage until 2030s atleast.
The quest 2 is light as frick and has a 5k equivalent resolution it is far from shit if you run downsampled from 8-16k try not being a unfit necklet
Its 2 lb on your head. Its not about being unfit, its that human heads aren't meant to have that sort of unbalanced weight on their head protruding on one side of the head for long periods of time.
I can sit in mine for hours it helps if your not a necklet
>Its 2 lb on your head
Which is nothing unless you're so scrawny that your neck can only barely hold up your head.
>human heads aren't meant to have that sort of unbalanced weight on their head
According to who? Your ass?
I sometimes wear my headset for 6-8 hours at a time with absolutely no neck strain or discomfort, because I'm not a little homosexual. Plenty of other people do fine with it too. This is a problem with you, not VR.
Put your neck at an angle, now snap back, do that repeatedly for 10 minutes
You'll feel uncomfortable, even without any weight. Adding an extra 2 lb on your head isn't going to make you not feel that extra weight.
Your macho-ness has no use for fundamental limits of physics.
I literally do that for fun it's also basically a requirement in vr flight sims dogfights and irl for fighter pilots motorbike riders or anything with a helmet you scrawny neckless gay
>fundamental limits of physics
Again, I have empirically tested whether or not this is a real problem by wearing a headset and using it normally for many hours at a time. Your hypothetical physics ass-pulls don't mean anything when reality proves you wrong.
Empirically tested shows its heavy for users. Your anecdotes show you have personal opinion. What else is know?
If its heavy for 1 person, its heavy for another. Doensn't mean its heavy for all, but its heavy.
Get a balanced strap or add balancing weights yourself.
Comparing phone VR to PC VR is like comparing mobile games to PC games.
I've only done PC vr and the statement still holds true.
I'm sorry then anon, I enjoy that shit and I wish I had it sooner
What game(s) did you play? And on which headset?
I used it for walking around japan.Still couldn't imagine having rhatthing onmy head for more than 20 min.
Own what?
That shit is cringe ass and nay nay baby.
I just ordered a Reverb G2, it seemed to be a good option for sims, I guess we'll see, I never tried VR before
if you end up enjoying it you should invest in the index controllers, they work out the box with the reverb and are way better than the controllers that come with it
>they work out the box with the reverb
No they don't, don't lie to the man.You need two third party usb dongles because of the index proprietary radio that's not bluetooth, base stations and a github project called openvr space calibrator to align the valve lighthouse tracking space to the reverb's wmr space.
if you already have a vive (like i do) getting the knuckles are just a simple upgrade
getting a quest or g2 is just handy capping yourself, get a used og vive(or either a used vive or vive pro at a good bargain) and upgrade as you go. or just get the index set or get a index headset, with 1.0 lighthouses and vive controllers. just save yourself the pain of being in a shitty platform like quest or wmr.
index is very user-friendly and good but getting old, for the price especially
better to save up for 40xx and deckard, or if you're willing to mess around, go for the newest pimax
I already own a G2, just wanted to correct anon on the knuckles. The stock G2 controllers are fine IMO, kinda low-end, but they do the job. Getting a used og vive is a joke - even in 2022 they cost as much as a G2 on ebay, the controllers are hopelessly outdated with no buttons or thumbsticks, the resolution is trash and there's no built-in audio unless it has the DAS. It might not be a popular opinion, but i like WMR - it's super barebones and ecosystem-agnostic. Also the reverse-engineering efforts to get wmr headsets working on linux are going well, a dev recently implemented hand tracking for it
i got my og vive kit for 380 on ebay. and index kits go for $400-500 as of now. no reason to get a g2 what so ever dude. let the g2 and wmr die.
painful bait
well i take back letting the g2 die. it has its place and use cases. just stop using WMR its dog shit and get index controllers and 1.0 lighthouses or basestations if you have the money.
I got my G2 used for about 190, i don't have to deal with base station shit and i can read tiny text on a floating firefox window with soundcloud playing in another tab, all from inside vrchat while chilling inside a spanish mountain town world there. Can you composit generic windows apps into your game?
I'm the real winner here as far as i'm concerned
>Can you composit generic windows apps into your game?
yes? where have you been?
>the controllers are hopelessly outdated with no buttons or thumbsticks
Oof yeah I forgot about that. Pads are awful for locomotion vs sticks, especially in VR. Vive is so old it's from the era of no-locomotion dogma.
What grinds my gears is that ebay sellers still expect a premium for used old vive stuff because its known as a premium pcvr device. 90$ for one wand, 120$ for one base station, and the headset listings all have the base stations missing because people are keeping them and trying to dump the outdated stuff for a quick buck. Base stations were out of stock on the steam store for months until very recently, and just a pair of knuckles without the rest to make them work is 300$... Yes lighthouse tracking is the best, but jesus christ
The Vive displays are dramatically worse than on Quest 2, let alone G2. Displays are more important to me than tracking, which is fine on G2 (when the turbofricked OpenVR integration cooperates) and good on Quest 2.
Anyway, lighthouse tracking is good if and only if you have multiple lighthoused mounted to the walls.
I wanted to sell my odyssey+ when it was worth $1000 and buy this, but the controllers look like they're shit.
>WMR based analog sticks and touch pads
I like the old style touchpad controllers, but the g2 layout pretty much just copies the oculus layout so it may be easier to configure for future stuff. I just keep around a pair of touchpadded controllers so i can use whichever i feel like
Very good for revive, easy the config and get set up, most games look great at 4k per eye
I figure since I'm using a HOTAS the controllers didn't matter, but nice to know there is maybe a way to use the index controllers.
Although I will probably just upgrade in a few years and see what's out by then, and get something with better FOV and res, plus I'll likely upgrade my PC then as well
does it even have gf simulator?
no pervert shit, just gentle cuddling
i've used one
superhot and alyx were the only games that actually felt like games and not just cashgrab gimmicks. there were some cool 3d vids i saw though, like Julis Horsthuis fractal vids
nothing i'd spend 1k on myself though
best vr headset in market is 300 dollar.
you just gotta look harder for good games. check out echo vr or hellsplit arena and see if those interest you
>Zuck's cuckulus
Lmao no. I have Valve Index.
Try some simulators.
No. It's way too uncomfortable for anything like that.
It's for games, porn and development.
I have a better HMD than that and I'm waiting for something next-gen before I upgrade.
Try some flight sims like Digital Combat Simulator, VTOL VR, XPlane, or Microsoft Flight Simulator. Also driving sims too. My favorite VR driving game is Distance (but I wouldn't call it a sim).
We hate technology here. Our dream is to be able to code in abacus someday.
I like Lisp and own a Quest 2, check and mate.
Never try one of those, but could it work as an improvement to work?
This sitting on a desk with an actual keyboard but with that thing on my head, checking how I move my head and displaying screens (or whatever) in a convenient way?
The low resolution is a bit low for that right now, it will probably take two more generations before you can really use it as a work monitor.
No to all of those
>forefront of new technology
are you from the year 2019? this shit is dying, slowtard.
How do you figure it's dying? Just curious.
People have been saying that for a decade and it's only gaining marketshare lol. I bet you said Cypto was just tulip mania back in 2012.
>stereoscopic vision and positional tracking technology is dying
moron
no AAA game devs are touching VR with a shitty stick, there's literally nothing out for it.
why do you think that is?
its at least partly because AAA studios are creatively bankrupt and cant think of a way to adapt their goto game models to VR. It's hard enough for indie devs who aren't saddled with huge overheads to make a VR game that actually has a legitimately gameplay feature to justify making it in VR without it feeling like a total lazy gimmick, or overstaying its welcome after like 1/4 way through the game
I'd guess install base. What do you think?
a game made for VR needs to be pretty much ground up made for VR, and VR has a tiny userbase. AAA studios/games have huge fixed costs and probably cant justify making (or adapting an existing) game for that small userbase
I don't think this is the only reason though
>no AAA game devs are touching VR
Yeah and AAA games are shit.
Some AAA games suck ass. But the OP is correct that VR is also suck ass.
I'd like to see some Mario games on VR or something Nintendo comes up with.
Nintendo is the only game company not pushing the nig / israelite / feminist - lover - meme in their games these days.
>I'd like to see some Mario games on VR
I wouldn't. Why is everyone so obsessed with the idea of taking games for completely different mediums and trying to bolt VR onto them? That's exactly how you get shitty VR games.
VR will never be anything more than a fad
i'm waiting for the new valve headset
maybe
is there any other use for those besides having anime sex talk with the bros in VR chat?
you can also have furry sex talk with the bros in VR chat
>3.5 megapixels per eye
>less than GT 1030 equivalent graphics performance so anti-aliasing quality is dogshit
lolno
the human eye cant see more than 0.5MP
I am oh so sorry about your vision being impaired, anon.
fr you'd need like 16k for VR to actually look good. unless you have late stage macular degeneration I guess.
You can bullshit the eyes with just 4-8 megapixels per eye if you use HQ AA.
it's still gonna be blurry as shit
That's where the 8x msaa comes in. It's the entire reason why 1080p gaming isn't dead yet.
msaa doesn't change the DPI. it's still going to be blurry.
It "fools" human vision. 27" 1080p displays don't even achieve 100 DPI yet they're still very popular among the goymers.
That's only because gamers have no standards
1080p displays also aren't attached to your face. they're much further away, increasing the angular resolution.
and also because "4k" requires money that gaymers don't have.
The HUmAn EyE CanT SeE mORe tHaN 1366x768
Why are you typing like that?
even through my shitty cv1, the visuals in many pavlov maps and games like lone echo are extremely good regardless of me being able to see pixels and even blurry things have aliasing
stereo 3d makes some things extremely impressive, you haven't felt halo properly until you look up and see the ring with true depth
I'm gonna get one after I get a better understanding of the autojerk offr landscape. I'm not gonna cheap out or get left holding the big on this one, it's important to have a quality sex life
My 10-year-old has one, despite my protests against it. I limit him to no more than 2 hours a day.
Majority of the games for it are total shit.
You have to tie a gaybook account to it, meaning you either root & homebrew it, or you perpetually rent games until the hardware fad dies (or loses support).
Unless the game you're playing does something particularly immersive, there's literally nothing special or different about it.
It's a dangerous way to spiral into escapism, and thus contribute to the lack of responsibility that single-handedly drives a man's ambition to conquer his own life.
The virtual living room is kinda cool, but again: Unless you're able to use a bluetooth keyboard to sit at your own desk/in your own office with a coat of virtual paint AND lose none of the functionality, it's still just a gimmick.
>My 10-year-old has one, despite my protests against it.
You're a huge cuck, just so you know. Good luck enforcing that time limit when he's 16 and spends all day in his room with his door locked.
Keep your children away from the modern internet. Zero good can come from it. Change your own habits if necessary to set the example.
>Keep your children away from the modern internet. Zero good can come from it.
Go lie somewhere else israelite.
"tech" for homosexuals
Nope I'm not paying 1k for the steam one and I'm not using the zucc version either.
cant save pictures with this shitty browser but my god reading manga and watchin anime is glorious
that seems like a legit good use case
reading PDFs without distractions might be the true killer app
>You ARE a tech enthusiast, right?
>And you WANT to be at the forefront of new technology, right?
No, I collect old technology that has shown its worth. Todays "forefront of new tech" is shit that niggies and women programmed to include 10 vulnerabilities NSA exploits, electrical engineers "optimized" for the design so that the battery overheats and explodes while other components are in need to thermal throttle.
no way IQfy is so moronic enough to get quests and a g2...
I've got a Quest 2, and while most of its uses have gotten stale, its use as an immersive theater is pretty killer.
Who am I kidding? If I weren't married, I'd be jacking it to VR porn 24/7.
This is unhealthy, anon, you should try sleeping between your jerking sessions.
The Quest 2 should be set up as a wireless PCVR headset from the get go.
All the games that can be purchased on Oculus store can all be purchased on SteamVR (except for the climbing simulator, but really who wants that shit). Plus then you can buy actual good games like Boneworks and Alyx that aren’t hamstrung to play on the XR2 chip.
All you need is a good WiFi access point with no interference (not hard) and you are good to go.
Seriously the only good thing about stand-alone games is being able to take the thing to a friends house and show it off.
VTOL VR is the best thing ever created. Fight me.
>VTOL VR is the best thing ever created. Fight me.
Even though it does the VR side of things better than other flight sims, I'd still rather play DCS World and operate an Apache Longbow (AH-64D)
>The Quest 2 should be set up as a wireless PCVR headset from the get go.
this is what i did with mine and it's been great. i don't own anything at all on the oculus store, i barely even consider it to be its own device. fully wireless makes my index friend seethe as he gets tangled in his wires and has to spin in the opposite direction periodically.
also, you can pirate shit without making a """facebook developer account""" for sideloading and just hoping they won't b& you and brick your device over it
Should I get the Quest 2? All the inflation has me antsy they'll raise prices and I'm tired of holding out. I've got a beefy PC so could I just stream everything like and
? Do you need an account to do that?
No don't get Quest2. It's one third of the price to closest competition, can be used without PC unlike its closest competition, but it can also do wireless PCVR and it doesn't need basestations, and it has 90% market share so a lot of games are Quest2 exclusives. You have no good reason to buy it.
The Pico Neo 3 Link is basically a Quest2 except the chinese government is spying on you instead of Zuck. The main difference is that it has a displayport input so you can play wired without the video compression artifacts that come with wifi streaming. Its also easier to sideload apps on
should i wait another year for Apple's N301, so i can get spyed by the american government instead?
Apple's thing is going to cost an arm and a leg (think 2000-3000$), and it's not going to be a gaming device. It will be a very advanced augmented reality headset with cutting edge visuals which likely only uses hand tracking as input. Think the Lynx R1, but without the open software stack, locked to apple's ecosystem and likely incredibly light and comfortable.
I dont own one myself, but they're both made by the same chinese ODM (Goertek) so it's practically the same device. Pico is owned by Tiktok's parent company
i'm the 2nd anon quoted
my general recommendation currently is that it's not appropriate/ready for normal folks unless:
- you have niche interests in certain genres (racing, firearms, flight/spaceflight, etc)
- you are a developer or want to develop for VR
- you're likely to be a huge social user of things like VRChat
but if you're interested in VR enough for you to justify the price, or if you've had experience and know there are things you want to do, then go for it. Q2 isn't the highest quality out there certainly, but i think it's currently the best quality-to-dollar ratio and that it can be wireless PCVR is great on top.
you DO need an account to do anything. seriously, including just boot it up. wait a bit and you can use a oculus/rift account or w/e instead of a facebook account, but for now the facebook account is a requirement and can be a pain. i didn't have a FB account and after set-up i had to get my "fradulent, unused" FB account restored to continue using it. fricking horseshit.. but all fixed now and soon won't be an issue.
Oculus AirLink is one way to do wireless PCVR but i thought it sucked. i lied in my first post i guess, i didn't think about it.. but i used an introductory 20% off to buy Virtual Desktop to replace the AirLink. it lets you use your PC in desktop mode but when you boot into PCVR it just takes over, and it works really really well if you have even OK wifi. i've been playing everything over this.
you'll eventually want to buy a new facial interface and headstrap. both the stock ones are workable but suck and are a bit uncomfortable longer term. some straps have extra batteries on them to extend the continuous playtime from 2-3h to 5-6h or so.
Yep, its honestly the best option just for that, wired sets make the setup a hassle so you will end up not using it as much.
Yes. No. No.
I just wanted to jack off.
enjoy your 3D TV vomit strap-on
They need to put nails in these things to blind all the dumb fricks from buying them. Preventing their spread.
>articulos
Hi anon,
We want to give you more choices over how you express yourself in VR, and to do so we’re making changes to our Meta VR platform in August 2022. Along with these changes, we’re also updating our Supplemental Oculus Terms of Service and related Commercial Terms, and Supplemental Oculus Privacy Policy. We recommend that you review these updated documents, and the summary below of upcoming Meta VR platform changes:
•A Facebook account is no longer required to use Meta VR devices. Instead, you’ll need to set up a Meta account, which lets you log into your VR devices and view and manage your purchased apps in one place. You can set up a Meta account using your email address or Facebook account, and as part of the process we’ll migrate your existing VR information (including apps, achievements, and friends) to this account.
We want to be clear about how our products work and the data they collect, so you can make informed choices about how you use them. Here are the main things to know about the updates to our Supplemental Terms of Service and Supplemental Data Policy, which will go into effect on August 9, 2022 or when the Meta account is available, whichever is the later date.
• Name change: The Supplemental Oculus Terms of Service and Supplemental Oculus Data Policy have been renamed to Supplemental Meta Platforms Technologies Terms of Service and Supplemental Meta Platforms Technologies Privacy Policy. We have also made other changes throughout the Terms and the Privacy Policy to reflect the new Meta name.
• Meta account: We’re updating our Supplemental Terms of Service and Supplemental Privacy Policy to provide information about Meta accounts, what information we collect, and how we use and share it when you log into Meta VR products with a Meta account.
• More details about Meta VR products and features: We provide additional information about certain Meta VR products and features, including what information we collect to power them, how we use that information and with whom we share it, depending on your settings. We’ve also added additional examples and links throughout these agreements to provide more clarity about our data practices.
By using our Meta VR products after the updated terms go into effect, you agree that the updated Supplemental Meta Platforms Technologies Terms of Service, Supplemental Meta Platforms Technologies Privacy Policy, Meta Terms of Service and Meta Privacy Policy will apply to you. If you use Meta VR products for commercial purposes, then the Commercial Terms also apply to you, which have also been updated to provide additional clarity on commercial use of Meta VR products for location-based experiences, arcades, trainings, and demonstrations.
We’ll notify you when the Meta account is available so you have more choices over how you express yourself in VR. To learn more about these updates please visit our blog post.
The Meta Team
End of email
So Tldr their decoupling meta and Facebook accounts finally lol
>decoupling meta and Facebook accounts
literally what is the point of this? They're still going to be attached on their backend, so it has all the same problems as before.
So they can ban both instead of just one if you keep them linked or just ban meta for being a incel in vr
>So Tldr their decoupling meta and Facebook accounts finally lol
Yes and I checked a few threads around reddit and schizos gonna schizo anyways like
Yes yes you hate gaybook and will never ever purchase anything they make or approve of anything they do, we get it.
I only bought it because someone figured out a bypass and its the only wireless one that isn't complete shit. That said I hate Facebook frick reddit
I used to love technology. If some new tat came out then I had to buy it. I've still got old junk that never caught on but I had to consoom because it was new technology. Some of it wasn't even stuff that was ever going to catch on, but I still bought it. A Geiger counter? Frick yeah there's nothing remotely radioactive around here, but it's technology therefore take my money.
Then I stopped buying it completely when you had to connect your entire personal life to whatever it was. I don't even have a phone anymore.
I have a Rift S which just stopped fricking working after sitting in its box for a week. I can't even fricking troubleshoot it properly because all it says is "no worky 🙁 🙁 :(". It COULD be the cable, but thats $130 on a guess. Frick Facebook, frick Microsoft, frick the e-waste cycle. I loved VR but I've given up on my Rift S and don't want to spend money of guesses because Facebook couldn't be assed to give actual fricking error messages.
And I don't know if I can really spend 1K on an Index, and it looks like Valve is doing an all in one a la Quest next which I don't want.
Sucks to suck I've only ever had a quest 2 and had zero issues
I have a Rift S too, worked perfectly for years - you can very easily take it apart without tools. Do that - take it apart, carefully remove the display port, and put it back together
Is it good for COOMING?
No. The PicoNeo is a much better investment
This. You gotta be a moron to not get one of these instead
Slantbros, how's the inside-out tracking? The equivalent specs and better strap + dp is nice on paper, but software is a lot harder to copy well.
https://vr-compare.com/compare?h1=lHmfUKNF6&h2=pDTZ02PkT
$300 vs $700
for same specs
pico neo 3 includes the elite strap with battery, that costs $129 for quest
since quest straps are breaking left and right, you'll probably end up saving thousands with the pico in the long run
Where I live quest 2 is € 349 + € 49 elite strap, not including cable for wired pc vr or even playing vr while charging (included cable is apparently only 1m, while the one I got with my quest 1 was long enough to play while charging), while neo 3 link is € 449.
Also, since I almost exclusively play pc vr, having the display port connection is a big plus.
I have hearth there are currently some problems with the pico software though.
You, and all your family members, should be tortured to death on general principles.
>facebook quest
>the phone gamer of vr
No, this thing is going to kill vr, even a hotfixed CV 1 is better than this garbage.
Yeah a cable and low res OLED is fantastic not
>You do own one, right?
No.
>You ARE a tech enthusiast, right?
Absolutely not.
>And you WANT to be at the forefront of new technology, right?
I'd like the opposite.
>Or are you like lispgays and systemd schizos, eternally stuck back in time, keeping your sweaty little fist in pocket?
I hate systemd and I love Common Lisp.
I was considering it. But I think I'll spring for the index 2 when it comes out. I don't like the hybrid gpu android architecture.
Is this late 2010s VR stuff compatible with my Kinect, my Stadia, my 3D TV, my 90s era/fad VR gear, my early 2000s era/fad VR gear, my (insert random marketing inspired tech fad of the last 50 years)?
No, and it's not compatible with your lawnmower either
If you legit bought any of that your a moron I went straight from a 2010 2d TV to 4k in 2020 and a quest 2 this year.
>your a moron
>I bought a quest 2
Such beautiful irony
I had a odyssey+ before it for 3 years it was terrible never ending bullshit
Keep going. I want to hear more about your moronic choices
>Keep going. I want to hear more about your moronic choices
Oh OK I'm a wizard at 31 and also hate Black folk
>You do own one, right?
No.
>You ARE a tech enthusiast, right?
FRICK NO!
>And you WANT to be at the forefront of new technology, right?
Never ever never.
Doesn't work on Linux.
>zuckulus
not even once
>You ARE a tech enthusiast, right?
No, and I am less optimistic every day.
how these frickers work after facebook is banned on europe?
I had one of these that you can use with your phone, came with the purchase.
Nice novelty toy but had no real use, threw them away after using it like 5 times because it did nothing but gathered dust on my shelf.
My bro does 3D model commissions and he tests them out in VR so he has the real system, I guess oculus or whatever the frick it's called.
Surprisingly immersive, but seem like a piece of tech that's not yet quite there in hardware and there's not really enough software for it.
When they can make a light standalone version with 4090 Ti level performance in it and better screens, it'll start to near a place where it's a viable thing to own.
Yeah I bought one and full body tracking so I can have sex in VR with other men
I own one and it sits in the drawer alongside my Raspberry Pi and drone and all the other consoomer tech shit that invaded the market in 2016. VR porn is great on it but a pain to actually get going.
>VR porn is great
sold
>VR porn is great
i've actually found the opposite tbh - i think it's fricking lame. some other dude's body is where you are and you can't really move positionally, just rotate, which is disorienting. and you can't touch shit.
there are some interactive things out there i guess but they're mostly terrible quality unless you're a furry
can you use one without spyware?
the better question is if you can use one without your mind becoming as mushy as a tiktok addicted homosexual
the answer undoubtedly is no
All the products meta is trying to force you into are actually not intrusive at all (for now) also they dont have a killer app yet, so its just mostly people playing PCVR and some casual games.
you are probably reading my post on a type of device that other people use to mush their brain
dumbest possible response
you must be addicted to vrchat already
if you consider valve/steam to be spyware then you need meds
they are
im talking about spyware whose actual business model is being spyware. like oculus requiring you to connect as a facebook botnet node
>like oculus requiring you to connect as a facebook botnet node
lmao, homie, there are many other headsets out there if a facebook account strikes this much fear into you. oh no facebook wants meta-data that they can sell, lord help you if an advertising company knows what games you like to play lmao
Valve is an american company, required by law to give all your data to the american government, and lie when asked about it
Thinking of selling mine actually. I enjoy it but I don't really use it all that much at all. Good thing I can sell it on marketplace for pretty much what I paid for it
Half of my workout routine is VR based (Thrill of the fight) already doing it for more than 1 year, if the sequel gets MP shit is going to be a game changer for Boxing in a not that far future.
>suffer from extreme, intense motion sickness
>can't ever use VR
this shit sucks
Give it a few years. We're getting close to solving almost all the major problems with VR. What's left is putting them all together and making it cheap, which may be a good decade yet. Have hope.
been hearing the same thing for half a century
I'm not talking meds. Unless it's so bad you can't play regular vidya, we'll probably have something that'll do the trick. Refresh rates, light field displays, electrical stimulation of the inner ear. It's impressive how fast technology moves. Medicine would probably move this fast too if we stopped being pearl-clutching pussies and delved into shit like gene therapy.
no I mean the broader "give it a few years, VR is almost there" thing
I can only play vidya on very high FOVs (90+, preferably at least 100-110) with no motion blur, bloom or depth of field. Even then I can get nauseous and dizzy sometimes.
I also have crippling permanent tinnitus so my hearing is fricked.
tinitus just means you're losing audition, like everybody else over 16 years old, morono
I have a permanent FSSSSSSSSHHHHHHH, an EEEEEE and a WHIRRRRRRRRRRRRNNNNNNNNNN noise. Its extremely frustrating. Had it for years.
get therapy. shit's in your brain
what the frick would therapy do lol
the doctor I went to see about it has tinnitus too and said there's fricking nothing that can be done
its louder than anything else, its constant. It never goes away.
prefrontal lobotomy would help. also can help with your personality issues
Yeah it really sucks. I don't know if I can ever do VR, but maybe I can build up a tolerance? Its not worth getting sick over yet though.
Tinnitus is nightmare-tier. A lot of people simply kill themselves over it. There's frick all we know about it and frick all we can do about it. Psychological methods probably can work, but most people don't have what it takes to learn and apply them. Normies can't even meditate, let alone alter their perception on a deep level like this.
>no motion blur, bloom or depth of field
Ah, you're fricked. I doubt devs are going to abandon those "features" any time soon.
>I also have crippling permanent tinnitus so my hearing is fricked.
Damn, anon.
Each iteration discovered new problems to be overcome and whittled down on the costs. Maybe I'm overly optimistic about the papers & patents coming out of the labs, but it seems the metric fricktonne of money being thrown at the remaining problems really is pushing things along. I never thought in 2010 that I could buy a high resolution volumetric display in 2020, or that lenses could be pushed past what were supposed to be fundamental limits. Future is fast.
>You do own one, right?
No. I don't have a lot of space in my house, and I don't have a lot of time in my day to try out every last tech gadget that comes on the market. Moreover, there are other VR headsets I would want to consider if I were to decide to play there.
>You ARE a tech enthusiast, right? And you WANT to be at the forefront of new technology, right?
I am a CS PhD student and I work on the forefront of technology. That said, technology has a lot of fronts, and I don't have to work on all of them.
not worth for a wank
anything's worth for a wank. life's short, enjoy it while you can
Just bought one last week actually. So sick
enjoy being literally raped by the Zuck, imbecile
Vr is cool as shit but I will not wear something with external video cams and look around constantly
how do you suggest doing the headset SLAM without external trackers or video cameras?
what about the passthrough?
Yes along with fbt so i can cuddle and kiss with cute boys and fall asleep holding each other.